Solaro Seamless Target Camera

June 17th, 2010| Posted by slembcke
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One of the features I really wanted to implement in Solaro was the seamless target view. Basically, as the target moves offscreen the target view appears without changing the perspective. When the target moves back onscreen, it simply stops rendering the target view and there is no sudden pop in the target’s shown position.

The game now fades the static effect and the border from the target view and I think the effect really works!

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