With the large and dynamic scale that we have planned for Solaro, the game is going to need to work with relatively high velocities. We’ll want to allow ships to travel fairly fast so that they can get around the world, and bullets will have to travel even faster so that you can hit things. …
A while ago we purchased a really nice set of turrets, and we’ve got them in game now as our weapons! They’ve all been fitted to work on our rotating turrets and fit nicely on our ships!
