Andy Korth
Ship Editor Improvements and Flight Controls
I’ve been working on improvements to the ship editor. I’ve cleaned up a few more things with placing pieces, such as allowing you to rotate them before you place them. I’ve updated the ship creator to identify pieces by an ID, instead of by name (since we’ll be renaming them many times, I’m sure). I also added a rotation arrow and cleaned up a few lingering display issues with the blue glowing placeholder piece. Next up is a redone mouse selection.
I also made a few graphical fixes to the game itself, such as adjusting bullet graphics so they are properly visible if fired from a gun mounted on the side of your ship. I also started on a draft of a very cheesy intro; mostly I’m just experimenting with what might go on a title screen.
Meanwhile Scott has been upgrading the flight system in the game to include some autopilot features. This will be very handy for redoing some AI stuff.